Posted by: Bendit
Date posted: Oct 13 2003 User Rating: N/A | Number of views: 4254 Number of comments: 0 | Description: N/A |
Gabe Newell has confirmed that the Source engine can be used to create animated movies.
| | I was curious about the potential of the HL2 editing suite and the Source engine. If a team was able to create sets and characters and script the action, etc. would the Source engine be able to render this as a movie? If so, would it be possible to set it so that Source renders it not in realtime but at whatever rate is needed to achieve a set level of detail? I was inspired by part of the E3 demo video that the Source engine might be an ideal platform for CG videos, sort of like a garage version of Pixar.
Gabe Newell:
Yes you can set the framerate to whatever rate you want and render frames accordingly. |
Source: hl2files.com
Details such as how the video will be saved (will the output be saved to a video file or will you need a separate application to record game footage?) have yet to emerge, but this is interesting news nonetheless. |
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