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Vampire Designer Diary [Print this Article]
Posted by: Bulk
Date posted: Dec 17 2003
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Gamespot has posted up a Designer Diary in which Leonard Boyarsky of Troika Games talks about their use of Valves Source engine in their up coming game "Vampire: The Masquerade - Bloodlines".
 QUOTE  
The use of physically modeled objects in the world also means that our NPCs can use parts of the environment, such as the aforementioned monster that hurls corpses at you. Believe me, there's nothing like facing off against some hideous monstrosity that all of a sudden flings the bloody corpse of a security guard at you.


Indeed! Spotted this one on PHL.

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