Posted by: Bulk
Date posted: Jan 18 2004 User Rating: 5 out of 5.0 | Number of views: 4068 Number of comments: 6 | Description: N/A |
BlueWolf72 has managed to score an interview with Valves Rick Ellis. The interview covers a wide range of topics, from engine limitations to the teams caffeinated drinking habits. Well worth a read!
Here's a little taster:
| | Question: What capabilities does source have for expanding from the FPS genre?
Rick Ellis: Three of the biggest things that Source has to expand the FPS genre are facial expressions/animations, advanced AI and real world physics. The physics engine allows us to build new and very interesting types of game play while the facial expressions allow us to more realistically convey information to the user and help the user feel emotional about the game. The advanced AI will make fighting with teammates better as well as making opponents more realistic and in some cases more difficult.
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User Comments
Showing comments 1-6
Sorry guys about the comments... There's a little bug I gotta fix. |
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Omg. Nice going Bulk on the "Interviewd". :P |
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Bah, rkzad said he fixed that |
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Not exactly... I put the post in my CP to change it, but figured I'd let Bulk do it so deleted it out of my CP... then I found the bug, so I fixed the bug. :p lol |
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rick changed his email and I was trying to more info....... owell |
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