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Percy's Persistence Engine [Print this Article]
Posted by: Persuter
Date posted: May 10 2004
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Number of views: 1352
Number of comments: 7
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I'd like to announce the first release of my new project, Percy's Persistence Engine. (Percy is short for Persuter.) This engine consists of some client software which should be included in the Half-Life or Q3A server project of your mod, and some server software that should be run on another computer. The Half-Life or Q3A games (or any other games) can then save and load information to that computer, and associate that information with a name and password. This, as you can imagine, can have many uses in any mod. The software's very alpha right now, so please see this more as an opportunity to test forward-looking software than a hard and fast solution.

(This name, by the way, is taken from Flor's Persistence Engine. Basically, I decided that SOMEONE should have written one.)

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User Comments Showing comments 1-7

Posted By: cDawg on May 11 2004 at 13:08:54
This could be usefull for Half-Life Rally!

Posted By: Persuter on May 11 2004 at 14:16:34
Yes, that was one of the mods I was thinking of. You can save statistics, best lap times, money, cars, etc. etc. etc.

Posted By: SilentSounD on May 13 2004 at 00:39:20
this would be very useful for Half-Life Chess... saving tournament stats and all that :)

Posted By: EarthQuake on May 16 2004 at 15:38:31
So HL MMORPG's would be possible now?

Posted By: Persuter on May 16 2004 at 18:28:16
Certainly that is one use to which Percy's Persistence Engine can be put.Edited by Persuter on May 16 2004, 22:55:52

Posted By: EarthQuake on May 16 2004 at 19:24:03
Pwnage.

Posted By: DarkAngelZLT on May 18 2004 at 01:12:17
mmorpgs have allways been possible :P
just now u've got someone else's foot-up to make development faster


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