Posted by: Persuter
Date posted: May 11 2004 User Rating: N/A | Number of views: 3651 Number of comments: 7 | Description: N/A |
I'd like to announce the first release of my new project, Percy's Persistence Engine. (Percy is short for Persuter.) This engine consists of some client software which should be included in the Half-Life or Q3A server project of your mod, and some server software that should be run on another computer. The Half-Life or Q3A games (or any other games) can then save and load information to that computer, and associate that information with a name and password. This, as you can imagine, can have many uses in any mod. The software's very alpha right now, so please see this more as an opportunity to test forward-looking software than a hard and fast solution.
(This name, by the way, is taken from Flor's Persistence Engine. Basically, I decided that SOMEONE should have written one.) |
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User Comments
Showing comments 1-7
This could be usefull for Half-Life Rally! |
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Yes, that was one of the mods I was thinking of. You can save statistics, best lap times, money, cars, etc. etc. etc. |
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this would be very useful for Half-Life Chess... saving tournament stats and all that :) |
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So HL MMORPG's would be possible now? |
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Certainly that is one use to which Percy's Persistence Engine can be put.Edited by Persuter on May 17 2004, 04:55:52
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mmorpgs have allways been possible :P just now u've got someone else's foot-up to make development faster |
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