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PG Remote Compile System [Print this Article]
Posted by: GreenDragon
Date posted: May 19 2004
User Rating: N/A
Number of views: 3477
Number of comments: 10
Description: N/A
Some of you may have heard of the Remote Compile System, and those of you should know that it went down about a year ago. Well, we at pixelgames.com got the chance to revive it based off the original authors code. The PGRCS is up and running at http://www.pixelgames.com.

You will need to register and login, but once you register you will have full access to all our features, like the PGRCS, the forums, view other members profiles, download maps and models, view tutorials, get your own files hosted, and many more nifty things. For those of you that don't know what the PGRCS does here's the skinny:

-You upload your map in .map format, select a compile setting.
-Upload any custom wads you have, and you can also insert custom lightfiles, hullfile settings.
-A new feature, you can have the PGRCS generate a readmefile to put in a zipfile with your map so you can easily distribute your map to others
-Select a compile computer of your choice
-Do whatever you feel like, got get some coffee, play a game, or continue editing your map while you wait
-Download you map
-Test it out!

It frees up your system resources, and you don't have to worry about setting up everything right, we do it all for you! Were looking to improve the PGRCS even more but before we can, we need your support. We are working on a new service, which you can read up about on our site. It's a cool service which allows you to upload you finished map to us, and play it on our game servers almost instantly!

So what are you waiting for? Go check pixelgames.com out!

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User Comments Showing comments 1-10

Posted By: DarkNight on May 20 2004 at 07:05:01
It would be nice if you had an SDK compiling system that could make linux builds. I know it'd really help me anyway. :)

Posted By: GreenDragon on May 20 2004 at 22:16:33
Heh that might be a little out of my league, but it may be possible...just need some more computers and a better router :P

Posted By: DarkNight on May 21 2004 at 07:29:15
Hehe. Well let us know if you do manage to get that up and running at all. I'd much appreciate it.

Posted By: GreenDragon on May 22 2004 at 06:03:29
Well what does it require? Ive never done it

Posted By: Sinistar on May 22 2004 at 07:57:38
GreenDragon, thats cool you "brought back" RCS! :D

Posted By: GreenDragon on May 22 2004 at 23:08:58
Ya but nobody uses it! Come on people it works! :P

Posted By: DarkNight on May 23 2004 at 12:08:53
I guess you'd need a system with linux on it, and a compiler. You'd also need programmers who know about linux and stuff. Maybe someone here knows and could write an article on it ?

Oh, I'd use RCS if I were a mapper. :)Edited by DarkNight on May 23 2004, 12:09:49

Posted By: GreenDragon on May 25 2004 at 05:13:48
The compile computer is already on linux, i know a bit about linux but ive never compiled the sdk...

Posted By: DarkAngelZLT on May 25 2004 at 08:28:46
DarkNight - compiling the SDK on linux requires you to convert your .dsp into a unix makefile (the sdk comes with one).. That could prolly be automated
but the SDK has a FEW lines of code which only work on the microsoft compiler, so youd have to manually edit them anyways..

Posted By: DarkNight on May 26 2004 at 09:04:20
Maybe they could hire in a trust worthy person to do these modifications ? :)


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