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OSMod is going somewhere [Print this Article]
Posted by: deathz0rz
Date posted: Aug 31 2004
User Rating: 5 out of 5.0
Number of views: 3612
Number of comments: 15
Description: N/A
For the people not yet familiar with 'The Open Source Mod', or OSMod, I quote this:

 QUOTE  
This is an open source modification for Half-Life. It is community driven. Anyone who has any sort of talent is strongly encouraged to join in. Without you, this mod will not exist. Everyone receives full credit for the parts they submit, and you have the ability to modify and enhance the source as you please.


And this news post was released yesterday:

 QUOTE  
At least we are making progress. We have 3-5 dedicated mappers right now and we are seeing progress. I think a beta will be released in the near future. Of course, my predictions are not to be trusted :P. We currently have 3 'full' gamemodes: CTF (Capture The Flag, or the 'thing', as PPC named it), TDM (Team DeathMatch) and LMS (Last Man Standing), 2 'half', DM (DeathMatch) and Vampire, working gun sounds and animations (finally) and a whole lot of new features that allow highly customizable maps. Also we have a dedicated server (thanks to UrbanGamer) and a design document almost ready. Come visit us at http://osmod.thewavelength.net/ or join the IRC channel: #osmod at irc.gamesurge.net. Also remember that everyone is free to participate, so if you have some unfinished maps, half-completed models or code snippets, feel free to post them in the forums and maybe someone else will pick up the work and finish it.

The new player model holding the saw gun:
user posted image

The old, but not at all rusty NightVision:
user posted image

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User Comments Showing comments 1-15

Posted By: deathz0rz on Aug 31 2004 at 18:53:54
note that the NVG pic isnt very sharp due to JPG compression

Posted By: IoN_PuLse on Sep 01 2004 at 02:35:51
Is the first screenshot a joke? It's so dark I can only see the HUD and some lights to the right, no player model...

Posted By: deathz0rz on Sep 01 2004 at 10:42:04
maybe you need to adjust the brightness of the screen. and its a thumbnail, you should click on it

Posted By: Bulk on Sep 02 2004 at 00:04:15
I can see it fine, its a touch dark but you can see all the details

Posted By: IoN_PuLse on Sep 02 2004 at 01:18:02
I increased my screen gamma but it's definitely too dark of an image. (And duh I clicked on the thumbnail) My gamma and monitor settings are fine, so it's the image.

Posted By: XENO on Sep 03 2004 at 00:33:39
I hate to say it, but I agree...

The thumbnail's dark.

Also, why such high compression on the jpeg?Edited by XENO on Sep 03 2004, 00:34:02

Posted By: deathz0rz on Sep 03 2004 at 10:25:27
i tried 0, but it didnt look good either

Posted By: sion on Sep 03 2004 at 10:40:02
Indded to dark deathz0rz m8y .... also would be handy if you mentioned when the public can dl this mod :)Edited by sion on Sep 03 2004, 10:40:36

Posted By: deathz0rz on Sep 03 2004 at 14:51:36
when we think the 1st beta is finished :p

Posted By: Pongles on Sep 03 2004 at 17:56:44
It'll go even further when I pump the Design Doc out ;)

Posted By: Stuffie on Sep 04 2004 at 17:27:05
*when* you do lol .. btw its not a new player model is a new reskinned gordon .. for now.

Posted By: Put Put Cars on Sep 08 2004 at 02:50:24
At least its progress

Posted By: DarkNight on Sep 12 2004 at 09:10:27
What is the actual point of this mod ? is there any theme to it, or is it just a bunch of stuff slapped together ?

Posted By: Put Put Cars on Oct 17 2004 at 04:27:34
Pongles Has Made A Nice Design Document

Posted By: deathz0rz on Oct 17 2004 at 10:47:37
where?


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