Posted by: Bulk
Date posted: Nov 21 2004 User Rating: N/A | Number of views: 1878 Number of comments: 6 | Description: N/A |
I do belive it's time for some new content at Wavelength. To kick things off with, we have a tutorial on the fairly simple subjects of glass and water. We also have a more in depth tutorial covering the brand new Input/Output system that replaces the old target entity system from Half Life 1. There is plenty more to come in the following weeks, including our revamped beginners guide to level design & much much more.
Also, just to note the Half Life 2 editing section of the forums is now live, check it out if you have any HL2 questions. |
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User Comments
Showing comments 1-6
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Hooooo-ray! Any chance on a small write up regarding vis groups and hammer prior to the full SDK? That would be handy. |
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Vis groups function the exact same way they did in the old hammer... unless you didn't know how they worked there either..? |
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this comment assumes you have the ability to put your own trousers on without assistance. |
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/me beats Jake with a cricket bat |
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