Welcome, Guest! Login | Register

Making a Camera [Print this Article]
Posted by: slackiller
Date posted: Mar 04 2006
User Rating: 5 out of 5.0
Number of views: 2875
Number of comments: 0
Description: This camera is good for when you join a map, it gives you a view of the map before you join a team
Making a camera in Counter-Strike:Source is pretty easy it seems.
Just take a Point_Viewcontrol entity have it Target a info_target entity.

Example: Place a info_target entity and name it (EX: cam1a) ,then make a Point_Viewcontrol entity,
and in the properties window select the Entity to look at parameter - select the name
of the info_target (EX: cam1a). also in the properties window select the hold time
(amount of time camera looks at the info_target entity).

These cameras are good for when a player joins a map, they can have a view of an area of the map.

user posted image
user posted image

Rate This Article
This article is currently rated: 5 out of 5.0 (1 Votes)

You have to register to rate this article.
User Comments

No User Comments

You must register to post a comment. If you have already registered, you must login.

Latest Articles
3rd person View in Multiplayer
Half-Life 2 | Coding | Client Side Tutorials
How to enable it in HL2DM

By: cct | Nov 13 2006

Making a Camera
Half-Life 2 | Level Design
This camera is good for when you join a map, it gives you a view of the map before you join a team

By: slackiller | Mar 04 2006

Making a camera , Part 2
Half-Life 2 | Level Design
these cameras are working monitors that turn on when a button is pushed.

By: slackiller | Mar 04 2006

Storing weapons on ladder
Half-Life 2 | Coding | Snippets
like Raven Sheild or BF2

By: British_Bomber | Dec 24 2005

Implementation of a string lookup table
Half-Life 2 | Coding | Snippets
A string lookup table is a set of functions that is used to convert strings to pre-defined values

By: deathz0rz | Nov 13 2005


Latest Comments
Where do we go from here
General | News
By: MIFUNE | Jun 09 2008
 
The Input/Output system
Half-Life 2 | Level Design
By: nazitaco | Dec 23 2007
 
Where do we go from here
General | News
By: Rob_F | Nov 22 2007
 
Rescaling Half-Life
Half-Life | Coding | Shared Tutorials
By: christoph | Nov 12 2007
 
GameUI
Half-Life 2 | Coding | Client Side Tutorials
By: Evil_j | Oct 29 2007
 
3 State Zoom For Any Weapon
Half-Life 2 | Coding | Server Side Tutorials
By: Ennuified | Oct 18 2007
 
Storing weapons on ladder
Half-Life 2 | Coding | Snippets
By: cct | Sep 07 2007
 
CTF Gameplay Part 1
Half-Life | Coding | Shared Tutorials
By: DarkNight | Aug 28 2007
 
CTF Gameplay Part 1
Half-Life | Coding | Shared Tutorials
By: deedok | Aug 20 2007
 
Debugging your half-life 2 mod
Half-Life 2 | Coding | Articles
By: blackshark | Aug 17 2007
 

Site Info
296 Approved Articless
5 Pending Articles
3940 Registered Members
0 People Online (18 guests)
About - Credits - Contact Us

Wavelength version: 3.0.0.9
Valid XHTML 1.0! Valid CSS!