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Wavelength | Your Game Editing Resource | MechMod Souce Code Released
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MechMod Souce Code Released [Print this Article]
Posted by: grOOvy
Date posted: Jul 25 2006
User Rating: N/A
Number of views: 11651
Number of comments: 3
Description: N/A
MechMod, was a popular Half-Life 1 modification which had shut down almost a year ago. After two years of development and achieving an alpha release, the entire source code has now been released to the public. The Open Source initiative is a brilliant one, and helps community programmers to learn from each other’s projects. MechMod’s source code is now freely available to download from the SourceForge Network under the Open Source License (version 3.0).

The mod features many visual effects (including usage of pixel shaders for blurring, glows and realistic water) which were considered revolutionary at it's time of release, as the same were achieved on the Half-Life 1 engine. Some of the other systems that the mod implemented from scratch include classes, teams, animation, particles, custom scores, HUD display, VGUI menus loaded from JPEG format, flying movement with boosters, a basic melee system, and a vareity of different weapon types.

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Related Files
Zip FileFilename: mmalpha_042.jpg
File Size: 288.3 KB
Zip FileFilename: mmalpha_002.jpg
File Size: 295.2 KB
Zip FileFilename: mmalpha_014.jpg
File Size: 292.4 KB
Zip FileFilename: mmalpha_062.jpg
File Size: 278 KB

User Comments Showing comments 1-3

Posted By: MIFUNE on Aug 06 2006 at 01:16:29
What do you need to play with this MOD?. I´ve installed it and doesen´t work at all, it always crash and exit to desktop before loading any map...

I have Half-Life v1.1.1.0.

Posted By: cct on Oct 07 2006 at 21:09:15
thats cause of the shaders

you need to switch to direct3d if you dont have a shader supporting graphics card

Posted By: MIFUNE on Oct 29 2006 at 01:52:12
Thanks!!, now it works!!...errr, good Mod but a bit confusing in game, no? ( tried only bots ). Are there more maps for it??

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