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Wavelength | Your Game Editing Resource | Where do we go from here
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Where do we go from here [Print this Article]
Posted by: Bulk
Date posted: Jan 17 2007
User Rating: N/A
Number of views: 11579
Number of comments: 3
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As you may or may not have noticed, TWL has been super quite of late. This due to many things, not least of which is my lack of time to develop the site further. Well Im developing websites for a living now, so I think I'm at the point where I can re-code TWL with out too much trouble.

However, the real question is not could I, it's should I. I am certainly not going to take the site or content down, but should I do more?

TWL, in the Half-Life world at least, is more or less defunct. With the Valve wiki, and other more active communities/sites out there, is it really worth my time to recode TWL? And if it was worth my time, what would it include features wise? The only way TWL will expand and grow in the current community is to re-focus.

Should TWL become even MORE community oriented? We could offer SVN accounts to mod developers, 'blogs for teams or individuals, private forums for them to communicate… all sorts of cool stuff. Or is it not worth it? Does anyone (who still visits this site) care?

Well this is your chance to influence TWL's future. There is a forum post here, where you can post your views (for and against re-development). If no one posts, or no one seems that enthused, I'll have my answer and TWL as you see it now will likely remain this way for many years to come. If people are interested in a better TWL, I'll do all I can to make it happen. I can't promise it'll be ready tomorrow of course, but I can give it a go.

It's up to you.

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User Comments Showing comments 1-3

Posted By: SilentSounD on Jan 18 2007 at 15:43:53
quite should be quiet..(but that's not the point of this reply :-))

I would love to see new features such as SVN/CSV access/ mod profiles/blogs. maybe possibly "podcast tutorials" or lectures on mod design or game design theory in general. This site has been here for far to long to let it die now. a revitalization, in my opinion would give a much needed spark to the site and the community would benefit from that. Thank you for all of your hard work thus-far. Even if new features are never made. keeping the site updated with new content would be the only thing that would keep me coming back. if you need any help at all, please let me know.Edited by SilentSounD on Jan 18 2007, 15:44:40

Posted By: Rob_F on Nov 22 2007 at 19:52:29
I'm aware that this post is almost a year old, but this one of the best HL programming resources I've came across in quite some time. Can't something be done to get more people here?Edited by Rob_F on Nov 22 2007, 19:52:43

Posted By: MIFUNE on Jun 09 2008 at 11:44:06
As Rob, I´m writnig this almost a year after, but I also think that TWL is quite "dead". Not because of a lack of interest of the modding comunity, but for a lack of interest of the members itself: they didn´t make a reply for months I think. Of course all of us are busy people, but 30 or 45 minutes of our spare time it´s not a sacrifice for us to do. Maybe the old experts are gone, but we, the newbies, still remain for help other newbs and keep this site alive ( news are who maintain sites like this working ). As a resume: TWL is dead but with some people that are trying to resurrect it.

Keep it up!!Edited by MIFUNE on Jun 09 2008, 11:44:48

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