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Name Articles Most Recent Article
General
   General Coding 7 Using Source Control Management In Mods by Persuter
Posted on: Aug 22 2004
   Design 0 No Articles Found
   Editorials 0 No Articles Found
   News 106 knock knock by Bulk
Posted on: Sep 03 2011
   Site Guides 7 Link to Us by Bulk
Posted on: Aug 25 2003
   Files 2 Wavelength Forumbar for Mozilla by XENO
Posted on: Jan 01 2004
Half-Life 2
   Coding 29 3rd person View in Multiplayer by cct
Posted on: Nov 13 2006
   Level Design 6 Making a Camera by slackiller
Posted on: Mar 05 2006
   Modelling 2 Moving Around the Viewports by Mosquito
Posted on: Mar 28 2004
   2D Art & Materials 2 Placing Custom Images into a VGUI Menu by hopper
Posted on: Dec 30 2004
   Misc 0 No Articles Found
   Files 4 Using ICE Encryption in Your Mod by ts2do
Posted on: Jun 15 2005
Half-Life
   Coding 74 Dynamic NPC Stepping Sound by ts2do
Posted on: Jan 31 2005
   Modelling 10 Half-Life Studio Model Exporter 3.0 for 3DS Studio Max 6 by Bulk
Posted on: Aug 31 2004
   Level Design 17 Changing the sky in your map by Doofus
Posted on: Nov 16 2003
   2D Art 7 Adding startup movies to your Steam mods by Doofus
Posted on: Jul 24 2004
   Sound 5 Menu Music in Steam by Doofus
Posted on: Nov 18 2003
   Misc 3 Half-Life Movies by Forceflow
Posted on: Aug 04 2004
Quake 3
   Coding 8 Setting up your Quake 3 mod's sourcecode to work. by Deepflame
Posted on: Nov 03 2003
   Modelling 0 No Articles Found
   Level Design 0 No Articles Found
   Shaders/2D Art 0 No Articles Found
Unreal
   Level Design - UED 2 Unreal Ed 3 - Adding to Your Room by Bill
Posted on: Feb 23 2003
   Coding - UScript 2 Basic Mutators by Who_Cares
Posted on: Nov 12 2003
   Modelling 1 Lightwave Overview by Mosquito
Posted on: May 19 2003
   Files 0 No Articles Found

Latest Articles
3rd person View in Multiplayer
Half-Life 2 | Coding | Client Side Tutorials
How to enable it in HL2DM

By: cct | Nov 13 2006

Making a Camera
Half-Life 2 | Level Design
This camera is good for when you join a map, it gives you a view of the map before you join a team

By: slackiller | Mar 05 2006

Making a camera , Part 2
Half-Life 2 | Level Design
these cameras are working monitors that turn on when a button is pushed.

By: slackiller | Mar 04 2006

Storing weapons on ladder
Half-Life 2 | Coding | Snippets
like Raven Sheild or BF2

By: British_Bomber | Dec 24 2005

Implementation of a string lookup table
Half-Life 2 | Coding | Snippets
A string lookup table is a set of functions that is used to convert strings to pre-defined values

By: deathz0rz | Nov 13 2005


Latest Comments
knock knock
General | News
By: omega | Dec 22 2016
 
knock knock
General | News
By: MIFUNE | Oct 10 2015
 
New HL HUD Message System
Half-Life | Coding | Shared Tutorials
By: chbrules | Dec 31 2011
 
knock knock
General | News
By: Whistler | Nov 05 2011
 
Particle Engine tutorial part 4
Half-Life | Coding | Client Side Tutorials
By: darkPhoenix | Feb 18 2010
 
Particle Engine tutorial part 2
Half-Life | Coding | Client Side Tutorials
By: darkPhoenix | Feb 11 2010
 
Particle Engine tutorial part 3
Half-Life | Coding | Client Side Tutorials
By: darkPhoenix | Feb 11 2010
 
Game Movement Series #2: Analog Jumping and Floating
Half-Life 2 | Coding | Shared Tutorials
By: mars3554 | Oct 26 2009
 
Particle Engine tutorial part 5
Half-Life | Coding | Client Side Tutorials
By: Deadpool | Aug 02 2009
 
Particle Engine tutorial part 5
Half-Life | Coding | Client Side Tutorials
By: Persuter | Aug 02 2009
 

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