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Articles [Post Article in this Section]
Title Author Views Rating Date Posted
Dynamic NPC Stepping Sound
Replace default set of NPC stepping sounds with the set from the texture they're walking on.
ts2do 2541 - Jan 30 2005
Checkpoint system for spawnpoints
A checkpoint system designed for cooperative play but possible in other game modes.
jim_the_coder 2204 - May 12 2004
CoD/Halo style weapon switching
How to implement call of Duty/Halo style weapon slots and switching.
[ICR] 4988 4.7 Dec 23 2003
Team Spawn Points Fixed!
Bigguys Team Spawn Points had a couple of errors, so here is how your fix them.
Put Put Cars 3861 3 Aug 29 2003
Relation between monsters
Relations between monsters, and a tip to
Bob le Pointu 2316 5 May 21 2003
An Entity like a CS Buy Zone
aka, like a ladder.
omega 3553 4 May 12 2003
Automatically set entity collision box by model
(Extension to X-0ut's custom model tut)
omega 2763 - Apr 28 2003
Custom Model Entity
X-0ut 3269 5 Apr 27 2003
Tungsten Arrows
Ricochets of walls.
ScoBra7 2828 4.3 Apr 08 2003
Egon Secondary Fire: Vampire
Suck 'em dry!
ScoBra7 2424 - Apr 07 2003
Butter Fingers Bullet
The headless chicken run!
ScoBra7 3146 4.5 Apr 07 2003
Booby trap satchel
How nasty can you get!
ScoBra7 2587 5 Apr 07 2003
Binding new keys.
Introducing new functionality.
ScoBra7 3205 - Apr 04 2003
Drop primary gun instead of weapon box
When a player dies...
[NL]Mox 3394 4 Feb 14 2003

Latest Articles
3rd person View in Multiplayer
Half-Life 2 | Coding | Client Side Tutorials
How to enable it in HL2DM

By: cct | Nov 13 2006

Making a Camera
Half-Life 2 | Level Design
This camera is good for when you join a map, it gives you a view of the map before you join a team

By: slackiller | Mar 04 2006

Making a camera , Part 2
Half-Life 2 | Level Design
these cameras are working monitors that turn on when a button is pushed.

By: slackiller | Mar 04 2006

Storing weapons on ladder
Half-Life 2 | Coding | Snippets
like Raven Sheild or BF2

By: British_Bomber | Dec 24 2005

Implementation of a string lookup table
Half-Life 2 | Coding | Snippets
A string lookup table is a set of functions that is used to convert strings to pre-defined values

By: deathz0rz | Nov 13 2005


Latest Comments
Where do we go from here
General | News
By: MIFUNE | Jun 09 2008
 
The Input/Output system
Half-Life 2 | Level Design
By: nazitaco | Dec 23 2007
 
Where do we go from here
General | News
By: Rob_F | Nov 22 2007
 
Rescaling Half-Life
Half-Life | Coding | Shared Tutorials
By: christoph | Nov 12 2007
 
GameUI
Half-Life 2 | Coding | Client Side Tutorials
By: Evil_j | Oct 29 2007
 
3 State Zoom For Any Weapon
Half-Life 2 | Coding | Server Side Tutorials
By: Ennuified | Oct 18 2007
 
Storing weapons on ladder
Half-Life 2 | Coding | Snippets
By: cct | Sep 07 2007
 
CTF Gameplay Part 1
Half-Life | Coding | Shared Tutorials
By: DarkNight | Aug 28 2007
 
CTF Gameplay Part 1
Half-Life | Coding | Shared Tutorials
By: deedok | Aug 20 2007
 
Debugging your half-life 2 mod
Half-Life 2 | Coding | Articles
By: blackshark | Aug 17 2007
 

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