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Articles [Post Article in this Section]
Title Author Views Rating Date Posted
Player-guided weapons
Make the RPG like the UT redeemer, easy!
wil5on 5892 - Jul 18 2004
Fixing Valve's bouncy crouch code
Notice how if you tap your crouch key very fast you bounce? This code will fix that.
Mazor 4587 - Mar 07 2004
Render Scene
Simple rendering.
X-0ut 6220 5 Jan 24 2004
Clearing Decals
This snippet gives you some simple code to utilize the client side decal clearing function to wipe all decals from the map for a round reset, or whatever.
omega 2867 4 Jan 14 2004
Spinning Corpses Simple Fix
A Simple 4-line fix for spinning corpses.
omega 5214 4.4 Dec 23 2003
Removing a PlayerItem
Function to remove named items from a player's inventory.
bigguy 3396 5 Sep 22 2003
Using the ALERT function
Client Side
DarkNight 3379 2 Aug 31 2003
Higher Res for VGUI Images
Quick & Simple
-+Arcadian+- 4512 - Jun 17 2003
Freezing a Player
While shooting a weapon (easy)
-+Arcadian+- 4755 5 Jun 16 2003
Non-Exploding Snarks
Just for fun
The Evil One 3863 4 Feb 13 2003

Latest Articles
3rd person View in Multiplayer
Half-Life 2 | Coding | Client Side Tutorials
How to enable it in HL2DM

By: cct | Nov 13 2006

Making a Camera
Half-Life 2 | Level Design
This camera is good for when you join a map, it gives you a view of the map before you join a team

By: slackiller | Mar 05 2006

Making a camera , Part 2
Half-Life 2 | Level Design
these cameras are working monitors that turn on when a button is pushed.

By: slackiller | Mar 04 2006

Storing weapons on ladder
Half-Life 2 | Coding | Snippets
like Raven Sheild or BF2

By: British_Bomber | Dec 24 2005

Implementation of a string lookup table
Half-Life 2 | Coding | Snippets
A string lookup table is a set of functions that is used to convert strings to pre-defined values

By: deathz0rz | Nov 13 2005


Latest Comments
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Half-Life | Coding | Client Side Tutorials
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Particle Engine tutorial part 5
Half-Life | Coding | Client Side Tutorials
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