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Title Author Views Rating Date Posted
Making Your HL2DM Mod a Perfect Clone of HL2DM
This article let's you know how to setup your HL2DM mod to be exactly like HL2DM.
trepid_jon 7709 5 Apr 30 2005
Three Firing Modes for Pistol
Explains how to create 3 firing modes for the pistol: semi-automatic, burst-fire, and fully-automatic.
minmaijd 4513 4 Mar 18 2005
Attaching VGUIScreens to viewmodels
An article explaining how to attach dynamic vguiscreens to a weapons viewmodel.
Crazy01 6665 5 Jan 27 2005
An Exploration Of Weapon_RPG: Part 1B
A fully documented exploration into the weapon_rpg class, starting with the basecombatweapon class and moving up the inheritance stack. The first part of the article disects basecombatweapon_shared. This article is aimed at intermediate to advanced coders, as well as SDK beginners and up.
Josiwe 3234 4.5 Jan 25 2005
Seting up Visual Studio .net 2005 Beta C++ for Source
This is a quick and painless Artical on how to setup Visual Studio .net 2005 Beta, for use with Source Mods.
amckern 6837 5 Jan 25 2005
An Exploration Of Weapon_RPG: Part 1A
A fully documented exploration into the weapon_rpg class, starting with the basecombatweapon class and moving up the inheritance stack. The first part of the article disects basecombatweapon_shared. This article is aimed at intermediate to advanced coders, as well as SDK beginners and up.
Josiwe 7529 5 Jan 06 2005
Scoreboard
Setting up a basic scoreboard (with teams!) in the HL2 FROM SCRATCH MP SDK.
omega 9444 4.8 Jan 06 2005
Debugging your half-life 2 mod
I go through both methods for debugging your modification
ibutsu 9585 3.7 Dec 06 2004

Latest Articles
3rd person View in Multiplayer
Half-Life 2 | Coding | Client Side Tutorials
How to enable it in HL2DM

By: cct | Nov 13 2006

Making a Camera
Half-Life 2 | Level Design
This camera is good for when you join a map, it gives you a view of the map before you join a team

By: slackiller | Mar 04 2006

Making a camera , Part 2
Half-Life 2 | Level Design
these cameras are working monitors that turn on when a button is pushed.

By: slackiller | Mar 04 2006

Storing weapons on ladder
Half-Life 2 | Coding | Snippets
like Raven Sheild or BF2

By: British_Bomber | Dec 24 2005

Implementation of a string lookup table
Half-Life 2 | Coding | Snippets
A string lookup table is a set of functions that is used to convert strings to pre-defined values

By: deathz0rz | Nov 13 2005


Latest Comments
Where do we go from here
General | News
By: MIFUNE | Jun 09 2008
 
The Input/Output system
Half-Life 2 | Level Design
By: nazitaco | Dec 23 2007
 
Where do we go from here
General | News
By: Rob_F | Nov 22 2007
 
Rescaling Half-Life
Half-Life | Coding | Shared Tutorials
By: christoph | Nov 12 2007
 
GameUI
Half-Life 2 | Coding | Client Side Tutorials
By: Evil_j | Oct 29 2007
 
3 State Zoom For Any Weapon
Half-Life 2 | Coding | Server Side Tutorials
By: Ennuified | Oct 18 2007
 
Storing weapons on ladder
Half-Life 2 | Coding | Snippets
By: cct | Sep 07 2007
 
CTF Gameplay Part 1
Half-Life | Coding | Shared Tutorials
By: DarkNight | Aug 28 2007
 
CTF Gameplay Part 1
Half-Life | Coding | Shared Tutorials
By: deedok | Aug 20 2007
 
Debugging your half-life 2 mod
Half-Life 2 | Coding | Articles
By: blackshark | Aug 17 2007
 

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