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Articles [Post Article in this Section]
Title Author Views Rating Date Posted
3rd person View in Multiplayer
How to enable it in HL2DM
cct 8332 5 Nov 13 2006
Add Far Clipping/Fading to Particles
This will let you optionally set far clipping/fading on particles, so you can fade particles out at a certain distance from you.
trepid_jon 3464 5 Oct 11 2005
GameUI
Explanation on handling VGUI without having a connection to a game.
ts2do 8797 4.5 Jun 23 2005
Adding Muting to your Scoreboard
A Small tutorial that explains how to put in simple muting on your scoreboard.
imperio59 4511 - Feb 16 2005

Latest Articles
3rd person View in Multiplayer
Half-Life 2 | Coding | Client Side Tutorials
How to enable it in HL2DM

By: cct | Nov 13 2006

Making a Camera
Half-Life 2 | Level Design
This camera is good for when you join a map, it gives you a view of the map before you join a team

By: slackiller | Mar 04 2006

Making a camera , Part 2
Half-Life 2 | Level Design
these cameras are working monitors that turn on when a button is pushed.

By: slackiller | Mar 04 2006

Storing weapons on ladder
Half-Life 2 | Coding | Snippets
like Raven Sheild or BF2

By: British_Bomber | Dec 24 2005

Implementation of a string lookup table
Half-Life 2 | Coding | Snippets
A string lookup table is a set of functions that is used to convert strings to pre-defined values

By: deathz0rz | Nov 13 2005


Latest Comments
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Half-Life | Coding | Client Side Tutorials
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Half-Life | Coding | Client Side Tutorials
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Half-Life | Coding | Client Side Tutorials
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Half-Life | Coding | Client Side Tutorials
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Half-Life | Coding | Client Side Tutorials
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Particle Engine tutorial part 5
Half-Life | Coding | Client Side Tutorials
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